Then, I create a new "vector" layer and I create the outlines/line work (explaining exactly how I do this would require a turorial by itself. The inked version is layered over the original PNG and I usually lower the opacity to my liking. Next, I copy the modified Inked version over to the original PNG as a layer.
![moi3d plugin cmorph moi3d plugin cmorph](https://i.ytimg.com/vi/lk_6SsRfmAg/maxresdefault.jpg)
I think it's called "Convert Brightness to Opacity." For the inked version, you can use a setting under the "Edit" menu to turn the white invisible. Then I open up the original DAZ render in Clip Paint Studio and make a copy. I use the Ink2 setting (you have to tweek the settings to get the look you want) to render a black and white inked copy of the original. Next, I open the PNG up in FotoScetcher (free). Would you mind, to describe a little, how did you do it?įirst, I render the ship in 3delight and saved it in PNG format (no background). only to have someone point out that the light source in the background was the opposite of the shadows I'd built into my scene! Personally, I'd vote for moving on to the next monster-attack scene and just leave this one as is. Isn't it amazing (and frustrating) when that happens? I did a huge, complex render once and combined it with a background image. However, for future refernce, I'm intersted in your imput as always. To be honest, I don't think I'm going to revisit this particilar render, because I was just experimenting with the new monster. How would I blur the blades? Use the lasso tool on them and then apply the motion blur? I guess I could lasso the water too and enhance the color. I closed the door that is facing the viewer but didn't even look at the other one. I didn't notice the door thing until you pointed it out. It's got a great sense of energy and that monster is FANTASTIC. Wow - I seem to be a negative Nellie today, but I really do like the composition. Finally, if ever there was a time to play with motion blur, those blades are it. Also, more blue would help sell it as water. I wish I could be more specific, but it just looks so stylized that it could pass for weird grass. Secondly, I just don't like the effect of the water.
![moi3d plugin cmorph moi3d plugin cmorph](https://i.ytimg.com/vi/q5d5RlUBNOA/maxresdefault.jpg)
#MOI3D PLUGIN CMORPH SERIES#
First, and it's minor, I would suggest closing the door inside the copter – unless this is part of a series where we are going to see another angle, that little glimpse of the monster through the copter windscreen is a distraction. I really like the monster and you're on the right track, but this is a place where a few edits might be in order before you start applying filters.